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Documentation polishing.
[open-adventure.git]
/
score.c
diff --git
a/score.c
b/score.c
index d49eff80338c2a816970b45b418b773ad39b8065..a9ab765aed73e90261230c6f08f1a5e12ad853eb 100644
(file)
--- a/
score.c
+++ b/
score.c
@@
-7,8
+7,9
@@
* scoring and wrap-up
*/
* scoring and wrap-up
*/
-void score(long mode)
-/* mode is <0 if scoring, >0 if quitting, =0 if died or won */
+void score(enum termination mode)
+/* mode is 'scoregame' if scoring, 'quitgame' if quitting, 'endgame' if died
+ * or won */
{
long score = 0, mxscor = 0;
{
long score = 0, mxscor = 0;
@@
-54,7
+55,8
@@
void score(long mode)
* mundane exits or 133, 134, 135 if he blew it (so to speak). */
score += (MAXDIE-game.numdie)*10;
mxscor += MAXDIE*10;
* mundane exits or 133, 134, 135 if he blew it (so to speak). */
score += (MAXDIE-game.numdie)*10;
mxscor += MAXDIE*10;
- if(mode == 0)score += 4;
+ if(mode == endgame)
+ score += 4;
mxscor += 4;
if(game.dflag != 0)score += 25;
mxscor += 25;
mxscor += 4;
if(game.dflag != 0)score += 25;
mxscor += 25;
@@
-93,7
+95,7
@@
void score(long mode)
score=score-game.trnluz-game.saved;
/* Return to score command if that's where we came from. */
score=score-game.trnluz-game.saved;
/* Return to score command if that's where we came from. */
- if(mode
< 0
) {
+ if(mode
== scoregame
) {
SETPRM(1,score,mxscor);
SETPRM(3,game.turns,game.turns);
RSPEAK(GARNERED_POINTS);
SETPRM(1,score,mxscor);
SETPRM(3,game.turns,game.turns);
RSPEAK(GARNERED_POINTS);