+
+void terminate(enum termination mode) {
+ /* End of game. Let's tell him all about it. */
+ int points = score(mode);
+#if defined ADVENT_AUTOSAVE
+ autosave();
+#endif
+
+ if (points + game.trnluz + 1 >= mxscor && game.trnluz != 0) {
+ rspeak(TOOK_LONG);
+ }
+ if (points + game.saved + 1 >= mxscor && game.saved != 0) {
+ rspeak(WITHOUT_SUSPENDS);
+ }
+ rspeak(TOTAL_SCORE, points, mxscor, game.turns, game.turns);
+ for (int i = 1; i <= (int)NCLASSES; i++) {
+ if (classes[i].threshold >= points) {
+ speak(classes[i].message);
+ if (i < (int)NCLASSES) {
+ int nxt = classes[i].threshold + 1 - points;
+ rspeak(NEXT_HIGHER, nxt, nxt);
+ } else {
+ rspeak(NO_HIGHER);
+ }
+ exit(EXIT_SUCCESS);
+ }
+ }
+ rspeak(OFF_SCALE);
+ exit(EXIT_SUCCESS);
+}
+
+/* end */