-/*
- * Bump on save format change.
- *
- * Note: Verify that the tests run clean before bumping this, then rebuild the check
- * files afterwards. Otherwise you will get a spurious failure due to the old version
- * having been generated into a check file.
- */
-#define VRSION 29
-
-/*
- * If you change the first three members, the resume function may not properly
- * reject saves from older versions. Yes, this glues us to a hardware-
- * dependent length of int. Later members can change, but bump the version
- * when you do that.
- */
-struct save_t {
- int64_t savetime;
- int32_t mode; /* not used, must be present for version detection */
- int32_t version;
- struct game_t game;
-};