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Fix GitLab issue #69: repeated knive caveat message
[open-adventure.git]
/
notes.adoc
diff --git
a/notes.adoc
b/notes.adoc
index cc57885ec1176a48997aeb1f28a1dc189aa76929..833682c8476cd20817bfe181d1dafc255db75b13 100644
(file)
--- a/
notes.adoc
+++ b/
notes.adoc
@@
-1,6
+1,6
@@
= Open Adventure Maintainer's Notes =
by Eric S. Raymond
= Open Adventure Maintainer's Notes =
by Eric S. Raymond
-// SPDX-FileCopyrightText:
Copyright
Eric S. Raymond <esr@thyrsus.com>
+// SPDX-FileCopyrightText:
(C)
Eric S. Raymond <esr@thyrsus.com>
// SPDX-License-Identifier: CC-BY-4.0
In which we explain what has been done to this code since Don Woods
// SPDX-License-Identifier: CC-BY-4.0
In which we explain what has been done to this code since Don Woods
@@
-78,7
+78,11
@@
Bug fixes:
"eying" for "eyeing", "thresholds" for "threshholds".
* Under odd circumstances (dropping rug or vase outdoors) the game could
"eying" for "eyeing", "thresholds" for "threshholds".
* Under odd circumstances (dropping rug or vase outdoors) the game could
- formerly say "floor" when it should say "ground" (or "dirt", or something).
+ formerly say "floor" when it should say "ground" (or "dirt", or
+ something).
+
+* The "knives vanish" message could formerly be emitted when "I see no
+ knife here." would be appropriate.
Enhancements:
Enhancements: