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Update to use build-actions; fix clerk communication
[mudsync.git]
/
mudsync
/
player.scm
diff --git
a/mudsync/player.scm
b/mudsync/player.scm
index 8bf75b2c0e9e59100ae2a8dd3dec465d7152674c..e3ae2ba8ffcee53cea6cef848d72216e5a74fbc4 100644
(file)
--- a/
mudsync/player.scm
+++ b/
mudsync/player.scm
@@
-21,7
+21,7
@@
#:use-module (mudsync gameobj)
#:use-module (mudsync game-master)
#:use-module (mudsync parser)
#:use-module (mudsync gameobj)
#:use-module (mudsync game-master)
#:use-module (mudsync parser)
- #:use-module (8sync
systems
actors)
+ #:use-module (8sync actors)
#:use-module (8sync agenda)
#:use-module (ice-9 control)
#:use-module (ice-9 format)
#:use-module (8sync agenda)
#:use-module (ice-9 control)
#:use-module (ice-9 format)
@@
-51,7
+51,7
@@
(actions #:allocation #:each-subclass
#:init-value
(actions #:allocation #:each-subclass
#:init-value
- (
mhandler
s
+ (
build-action
s
(init player-init)
(handle-input player-handle-input)
(tell player-tell)
(init player-init)
(handle-input player-handle-input)
(tell player-tell)