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Update to use build-actions; fix clerk communication
[mudsync.git]
/
mudsync
/
gameobj.scm
diff --git
a/mudsync/gameobj.scm
b/mudsync/gameobj.scm
index 3bb743ac5101e09182c0c5e6020c931d73394e10..07b3ddbc728957e33fe5b68bafb5efdbd40a5349 100644
(file)
--- a/
mudsync/gameobj.scm
+++ b/
mudsync/gameobj.scm
@@
-21,7
+21,7
@@
(define-module (mudsync gameobj)
#:use-module (mudsync command)
(define-module (mudsync gameobj)
#:use-module (mudsync command)
- #:use-module (8sync
systems
actors)
+ #:use-module (8sync actors)
#:use-module (8sync agenda)
#:use-module (srfi srfi-1)
#:use-module (ice-9 format)
#:use-module (8sync agenda)
#:use-module (srfi srfi-1)
#:use-module (ice-9 format)
@@
-94,7
+94,7
@@
(actions #:allocation #:each-subclass
;;; Actions supported by all gameobj
#:init-value
(actions #:allocation #:each-subclass
;;; Actions supported by all gameobj
#:init-value
- (
mhandler
s
+ (
build-action
s
(init gameobj-act-init)
;; Commands for co-occupants
(get-commands gameobj-get-commands)
(init gameobj-act-init)
;; Commands for co-occupants
(get-commands gameobj-get-commands)