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In notes.adoc, update the new-features list and credits.
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 124ba44105ead1eff413e4cef8ddd29e71972d84..a162463edc251ea9f6cc1af224c706b21753d9e6 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-24,7
+24,7
@@
void autosave(void)
{
if (autosave_fp != NULL) {
rewind(autosave_fp);
{
if (autosave_fp != NULL) {
rewind(autosave_fp);
- savefile(autosave_fp
, /* version (auto): */0
);
+ savefile(autosave_fp);
fflush(autosave_fp);
}
}
fflush(autosave_fp);
}
}
@@
-463,8
+463,7
@@
static void describe_location(void)
{
const char* msg = locations[game.loc].description.small;
{
const char* msg = locations[game.loc].description.small;
- if (MOD(game.abbrev[game.loc], game.abbnum) == 0 ||
- msg == NO_MESSAGE)
+ if (MOD(game.abbrev[game.loc], game.abbnum) == 0 || msg == NO_MESSAGE)
msg = locations[game.loc].description.big;
if (!FORCED(game.loc) && DARK(game.loc)) {
msg = locations[game.loc].description.big;
if (!FORCED(game.loc) && DARK(game.loc)) {