- * this results in message obituaries[0], obituaries[2], etc. The
- * last time, if he wants another chance, he gets a snide remark as
- * we exit. When reincarnated, all objects being carried get dropped
- * at game.oldlc2 (presumably the last place prior to being killed)
- * without change of props. The loop runs backwards to assure that
+ * this results in message obituaries[0], obituaries[2], etc. The
+ * last time, if he wants another chance, he gets a snide remark as
+ * we exit. When reincarnated, all objects being carried get dropped
+ * at game.oldlc2 (presumably the last place prior to being killed)
+ * without change of props. The loop runs backwards to assure that