projects
/
open-adventure.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
More magic-number removal.
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 3f4140971fcc09d5d4134f28c7d0682e592b71bf..8f98db577ec1d199292cbb5649149392878ceacf 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-717,7
+717,7
@@
static bool playermove(token_t verb, int motion)
game.prop[TROLL] = 2;
drop(BEAR, game.newloc);
game.fixed[BEAR] = -1;
game.prop[TROLL] = 2;
drop(BEAR, game.newloc);
game.fixed[BEAR] = -1;
- game.prop[BEAR] =
3
;
+ game.prop[BEAR] =
BEAR_DEAD
;
game.oldlc2 = game.newloc;
croak();
return true;
game.oldlc2 = game.newloc;
croak();
return true;
@@
-780,7
+780,8
@@
static bool closecheck(void)
move(TROLL2, objects[TROLL].plac);
move(TROLL2 + NOBJECTS, objects[TROLL].fixd);
juggle(CHASM);
move(TROLL2, objects[TROLL].plac);
move(TROLL2 + NOBJECTS, objects[TROLL].fixd);
juggle(CHASM);
- if (game.prop[BEAR] != 3)DESTROY(BEAR);
+ if (game.prop[BEAR] != BEAR_DEAD)
+ DESTROY(BEAR);
game.prop[CHAIN] = 0;
game.fixed[CHAIN] = 0;
game.prop[AXE] = 0;
game.prop[CHAIN] = 0;
game.fixed[CHAIN] = 0;
game.prop[AXE] = 0;