+/* Symbols for cond bits - used by advent.h */
+#define COND_LIT 0 /* Light */
+#define COND_OILY 1 /* If bit 2 is on: on for oil, off for water */
+#define COND_FLUID 2 /* Liquid asset, see bit 1 */
+#define COND_NOARRR 3 /* Pirate doesn't go here unless following */
+#define COND_NOBACK 4 /* Cannot use "back" to move away */
+#define COND_ABOVE 5
+#define COND_DEEP 6 /* Deep - e.g where dwarves are active */
+#define COND_FOREST 7 /* In the forest */
+#define COND_FORCED 8 /* Only one way in or out of here */
+/* Bits past 10 indicate areas of interest to "hint" routines */
+#define COND_HBASE 10 /* Base for location hint bits */
+#define COND_HCAVE 11 /* Trying to get into cave */
+#define COND_HBIRD 12 /* Trying to catch bird */
+#define COND_HSNAKE 13 /* Trying to deal with snake */
+#define COND_HMAZE 14 /* Lost in maze */
+#define COND_HDARK 15 /* Pondering dark room */
+#define COND_HWITT 16 /* At Witt's End */
+#define COND_HCLIFF 17 /* Cliff with urn */
+#define COND_HWOODS 18 /* Lost in forest */
+#define COND_HOGRE 19 /* Trying to deal with ogre */
+#define COND_HJADE 20 /* Found all treasures except jade */
+
+enum bugtype {
+ MESSAGE_LINE_GT_70_CHARACTERS, // 0
+ NULL_LINE_IN_MESSAGE, // 1
+ TOO_MANY_WORDS_OF_MESSAGES, // 2
+ TOO_MANY_TRAVEL_OPTIONS, // 3
+ TOO_MANY_VOCABULARY_WORDS, // 4
+ REQUIRED_VOCABULARY_WORD_NOT_FOUND, // 5
+ INVALID_SECTION_NUMBER_IN_DATABASE, // 9
+ SPECIAL_TRAVEL_500_GT_L_GT_300_EXCEEDS_GOTO_LIST = 20, // 20
+ RAN_OFF_END_OF_VOCABULARY_TABLE, // 21
+ VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3, // 22
+ INTRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 23
+ TRANSITIVE_ACTION_VERB_EXCEEDS_GOTO_LIST, // 24
+ CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION, // 25
+ LOCATION_HAS_NO_TRAVEL_ENTRIES, // 26
+ HINT_NUMBER_EXCEEDS_GOTO_LIST, // 27
+ TOO_MANY_PARAMETERS_GIVEN_TO_SETPRM, // 28
+ SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN=99, // 99
+ ACTION_RETURNED_PHASE_CODE_BEYOND_END_OF_SWITCH, // 100
+};
+
+/* Alas, declaring this static confuses the coverage analyzer */
+void bug(enum bugtype, const char *) __attribute__((__noreturn__));
+
+#define BUG(x) bug(x, #x)
+
+#endif