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Version bump in tests
[open-adventure.git]
/
adventure.yaml
diff --git
a/adventure.yaml
b/adventure.yaml
index b8778a75ab9b48cd988b255b391ac1d11c7a4527..830d26ad815114f77f3dc8e10b54467a4a7cbfad 100644
(file)
--- a/
adventure.yaml
+++ b/
adventure.yaml
@@
-204,9
+204,9
@@
motions: !!omap
words: ['east', 'e']
- WEST:
words: ['west', 'w']
words: ['east', 'e']
- WEST:
words: ['west', 'w']
--
MOT_45
:
+-
NORTH
:
words: ['north', 'n']
words: ['north', 'n']
--
MOT_46
:
+-
SOUTH
:
words: ['south', 's']
- NE:
words: ['ne']
words: ['south', 's']
- NE:
words: ['ne']
@@
-1835,6
+1835,8
@@
locations: !!omap
{verbs: [DOWN], action: [goto, LOC_LOWROOM]},
{verbs: [UPWAR], action: [goto, LOC_SWCHASM]},
]
{verbs: [DOWN], action: [goto, LOC_LOWROOM]},
{verbs: [UPWAR], action: [goto, LOC_SWCHASM]},
]
+ # Following three rooms are where the dragon lives. The code has a
+ # wired-in assumption that the dragon corpse goes to LOC_SECRET5,
- LOC_SECRET4:
description:
long: 'You are in a secret canyon which exits to the north and east.'
- LOC_SECRET4:
description:
long: 'You are in a secret canyon which exits to the north and east.'