projects
/
open-adventure.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Moved state_change to misc.c to start using it in main.c, too
[open-adventure.git]
/
advent.h
diff --git
a/advent.h
b/advent.h
index 3c3372576b8c9cfdec568b5a296e286e8357a661..470e79ff5879d1a369dd30e308cf6f06a9d29789 100644
(file)
--- a/
advent.h
+++ b/
advent.h
@@
-27,7
+27,12
@@
/* Special object-state values - integers > 0 are object-specific */
#define STATE_NOTFOUND -1 // 'Not found" state of treasures */
/* Special object-state values - integers > 0 are object-specific */
#define STATE_NOTFOUND -1 // 'Not found" state of treasures */
-#define STATE_GROUND 0 // After discovered, before messed with
+#define STATE_FOUND 0 // After discovered, before messed with
+#define STATE_IN_CAVITY 1 // State value common to all gemstones
+
+/* Special fixed object-state values - integers > 0 are location */
+#define IS_FIXED -1
+#define IS_FREE 0
/* Map a state property value to a negative range, where the object cannot be
* picked up but the value can be recovered later. Avoid colliding with -1,
/* Map a state property value to a negative range, where the object cannot be
* picked up but the value can be recovered later. Avoid colliding with -1,
@@
-190,7
+195,7
@@
struct command_t {
token_t wd2;
long id1;
long id2;
token_t wd2;
long id1;
long id2;
- char raw1[
BUFSIZ], raw2[BUFSIZ
];
+ char raw1[
LINESIZE], raw2[LINESIZE
];
};
extern struct game_t game;
};
extern struct game_t game;
@@
-237,6
+242,8
@@
extern int resume(void);
extern int restore(FILE *);
extern long initialise(void);
extern int action(struct command_t *command);
extern int restore(FILE *);
extern long initialise(void);
extern int action(struct command_t *command);
+extern void state_change(long obj, long state);
+
void bug(enum bugtype, const char *) __attribute__((__noreturn__));
void bug(enum bugtype, const char *) __attribute__((__noreturn__));