- if(K == OBJ)OBJ=BOTTLE;
- if(OBJ == BOTTLE && K != 0)game.place[K]=0;
- if(OBJ == CAGE && game.prop[BIRD] == 1)DROP(BIRD,game.loc);
- DROP(OBJ,game.loc);
- if(OBJ != BIRD) return(2012);
+ if(K == obj)obj=BOTTLE;
+ if(obj == BOTTLE && K != 0)game.place[K]=0;
+ if(obj == CAGE && game.prop[BIRD] == 1)DROP(BIRD,game.loc);
+ DROP(obj,game.loc);
+ if(obj != BIRD) return(2012);