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More collecting of globals.
[open-adventure.git]
/
actions2.c
diff --git
a/actions2.c
b/actions2.c
index 30784088192abf3d8a5c3ba749b96187db0f922d..043913e1ca4abfeaaab2c3c8bb42e9e440b2574a 100644
(file)
--- a/
actions2.c
+++ b/
actions2.c
@@
-19,7
+19,7
@@
int carry(void) {
if(OBJ != MESSAG) goto L9011;
SPK=190;
DSTROY(MESSAG);
if(OBJ != MESSAG) goto L9011;
SPK=190;
DSTROY(MESSAG);
-L9011: if(
FIXED
[OBJ] != 0) return(2011);
+L9011: if(
game.fixed
[OBJ] != 0) return(2011);
if(OBJ != WATER && OBJ != OIL) goto L9017;
K=OBJ;
OBJ=BOTTLE;
if(OBJ != WATER && OBJ != OIL) goto L9017;
K=OBJ;
OBJ=BOTTLE;
@@
-40,7
+40,7
@@
L9014: if((OBJ == BIRD || OBJ == CAGE) && (PROP[BIRD] == 1 || -1-PROP[BIRD] ==
1))CARRY(BIRD+CAGE-OBJ,LOC);
CARRY(OBJ,LOC);
K=LIQ(0);
1))CARRY(BIRD+CAGE-OBJ,LOC);
CARRY(OBJ,LOC);
K=LIQ(0);
- if(OBJ == BOTTLE && K != 0)
PLACE
[K]= -1;
+ if(OBJ == BOTTLE && K != 0)
game.place
[K]= -1;
if(!GSTONE(OBJ) || PROP[OBJ] == 0) return(2009);
PROP[OBJ]=0;
PROP[CAVITY]=1;
if(!GSTONE(OBJ) || PROP[OBJ] == 0) return(2009);
PROP[OBJ]=0;
PROP[CAVITY]=1;
@@
-67,7
+67,7
@@
int discard(bool just_do_it) {
PROP[SNAKE]=1;
L9021: K=LIQ(0);
if(K == OBJ)OBJ=BOTTLE;
PROP[SNAKE]=1;
L9021: K=LIQ(0);
if(K == OBJ)OBJ=BOTTLE;
- if(OBJ == BOTTLE && K != 0)
PLACE
[K]=0;
+ if(OBJ == BOTTLE && K != 0)
game.place
[K]=0;
if(OBJ == CAGE && PROP[BIRD] == 1)DROP(BIRD,LOC);
DROP(OBJ,LOC);
if(OBJ != BIRD) return(2012);
if(OBJ == CAGE && PROP[BIRD] == 1)DROP(BIRD,LOC);
DROP(OBJ,LOC);
if(OBJ != BIRD) return(2012);
@@
-121,7
+121,7
@@
L9027: if(OBJ == VASE && LOC != PLAC[PILLOW]) goto L9028;
L9028: PROP[VASE]=2;
if(AT(PILLOW))PROP[VASE]=0;
PSPEAK(VASE,PROP[VASE]+1);
L9028: PROP[VASE]=2;
if(AT(PILLOW))PROP[VASE]=0;
PSPEAK(VASE,PROP[VASE]+1);
- if(PROP[VASE] != 0)
FIXED
[VASE]= -1;
+ if(PROP[VASE] != 0)
game.fixed
[VASE]= -1;
goto L9021;
}
goto L9021;
}
@@
-187,7
+187,7
@@
L9126: if(OBJ == 0)SPK=44;
MOVE(RUG,K);
DROP(BLOOD,K);
for (OBJ=1; OBJ<=NOBJECTS; OBJ++) {
MOVE(RUG,K);
DROP(BLOOD,K);
for (OBJ=1; OBJ<=NOBJECTS; OBJ++) {
- if(
PLACE[OBJ] == PLAC[DRAGON] || PLACE
[OBJ] == FIXD[DRAGON])MOVE(OBJ,K);
+ if(
game.place[OBJ] == PLAC[DRAGON] || game.place
[OBJ] == FIXD[DRAGON])MOVE(OBJ,K);
/*etc*/ ;
} /* end loop */
LOC=K;
/*etc*/ ;
} /* end loop */
LOC=K;
@@
-246,7
+246,7
@@
L9175: RSPEAK(SPK);
/* This'll teach him to throw the axe at the bear! */
L9176: SPK=164;
DROP(AXE,LOC);
/* This'll teach him to throw the axe at the bear! */
L9176: SPK=164;
DROP(AXE,LOC);
-
FIXED
[AXE]= -1;
+
game.fixed
[AXE]= -1;
PROP[AXE]=1;
JUGGLE(BEAR);
return(2011);
PROP[AXE]=1;
JUGGLE(BEAR);
return(2011);
@@
-296,7
+296,7
@@
L9214: if(OBJ != BEAR) goto L9215;
if(!HERE(FOOD)) return(2011);
DSTROY(FOOD);
PROP[BEAR]=1;
if(!HERE(FOOD)) return(2011);
DSTROY(FOOD);
PROP[BEAR]=1;
-
FIXED
[AXE]=0;
+
game.fixed
[AXE]=0;
PROP[AXE]=0;
SPK=168;
return(2011);
PROP[AXE]=0;
SPK=168;
return(2011);
@@
-323,7
+323,7
@@
int fill() {
if(SPK != 107) return(2011);
PROP[BOTTLE]=MOD(COND[LOC],4)/2*2;
K=LIQ(0);
if(SPK != 107) return(2011);
PROP[BOTTLE]=MOD(COND[LOC],4)/2*2;
K=LIQ(0);
- if(TOTING(BOTTLE))
PLACE
[K]= -1;
+ if(TOTING(BOTTLE))
game.place
[K]= -1;
if(K == OIL)SPK=108;
return(2011);
if(K == OIL)SPK=108;
return(2011);
@@
-332,7
+332,7
@@
L9222: SPK=29;
if(LIQLOC(LOC) == 0 || !TOTING(VASE)) return(2011);
RSPEAK(145);
PROP[VASE]=2;
if(LIQLOC(LOC) == 0 || !TOTING(VASE)) return(2011);
RSPEAK(145);
PROP[VASE]=2;
-
FIXED
[VASE]= -1;
+
game.fixed
[VASE]= -1;
return(discard(true));
L9224: SPK=213;
return(discard(true));
L9224: SPK=213;
@@
-340,7
+340,7
@@
L9224: SPK=213;
SPK=144;
K=LIQ(0);
if(K == 0 || !HERE(BOTTLE)) return(2011);
SPK=144;
K=LIQ(0);
if(K == 0 || !HERE(BOTTLE)) return(2011);
-
PLACE
[K]=0;
+
game.place
[K]=0;
PROP[BOTTLE]=1;
if(K == OIL)PROP[URN]=1;
SPK=211+PROP[URN];
PROP[BOTTLE]=1;
if(K == OIL)PROP[URN]=1;
SPK=211+PROP[URN];