- SAVWDS(OBJTXT[SIGN],game.clshint,game.novice,K,K,K,K);
- SAVARR(ABB,LOCSIZ);
- SAVARR(ATLOC,LOCSIZ);
- SAVARR(DLOC,6);
- SAVARR(game.dseen,6);
- SAVARR(FIXED,100);
- SAVARR(HINTED,HNTSIZ);
- SAVARR(HINTLC,HNTSIZ);
- SAVARR(LINK,200);
- SAVARR(ODLOC,6);
- SAVARR(PLACE,100);
- SAVARR(PROP,100);
+ SAVWDS(OBJTXT[SIGN],game.clshnt,game.novice,K,K,K,K);
+ SAVARR(game.abbrev,LOCSIZ);
+ SAVARR(game.atloc,LOCSIZ);
+ SAVARR(game.dloc,NDWARVES);
+ SAVARR(game.dseen,NDWARVES);
+ SAVARR(game.fixed,NOBJECTS);
+ SAVARR(game.hinted,HNTSIZ);
+ SAVARR(game.hintlc,HNTSIZ);
+ SAVARR(game.link,NOBJECTS*2);
+ SAVARR(game.odloc,NDWARVES);
+ SAVARR(game.place,NOBJECTS);
+ SAVARR(game.prop,NOBJECTS);