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Flush log on interrupt, just for convenience.
[open-adventure.git]
/
actions1.c
diff --git
a/actions1.c
b/actions1.c
index 0a1155d800c355058c63506e76519b8c2b7f0891..79c0ea719c497ac138efb711af7b5c68beab3243 100644
(file)
--- a/
actions1.c
+++ b/
actions1.c
@@
-65,7
+65,6
@@
L4000: VERB=K;
case 31: goto L8320; /* FLY */
case 32: goto L8330; /* LISTEN */
case 33: goto L8340; /* ZZZZ */
case 31: goto L8320; /* FLY */
case 32: goto L8330; /* LISTEN */
case 33: goto L8340; /* ZZZZ */
- case 34: goto L8350; /* SEED */
}
BUG(23);
}
BUG(23);
@@
-106,7
+105,6
@@
L4090: switch (VERB-1) {
case 31: goto L9320; /* FLY */
case 32: return(2011); /* LISTEN */
case 33: goto L8340; /* ZZZZ */
case 31: goto L9320; /* FLY */
case 32: return(2011); /* LISTEN */
case 33: goto L8340; /* ZZZZ */
- case 34: goto L8350; /* SEED */
}
BUG(24);
}
BUG(24);
@@
-625,14
+623,4
@@
L8340: if(!AT(RESER) && LOC != FIXED[RESER]-1) return(2011);
RSPEAK(241);
return(2);
RSPEAK(241);
return(2);
-/* Seed. Expected in game logs to replicate the LCG state */
-
-L8350: {
- long sv;
- int n;
- n = sscanf(raw_input, "seed %ld\n", &sv);
- if (n >= 1)
- set_seed(sv);
- return(2);
- }
}
}