-L9080: if(obj == URN) goto L9083;
- if(obj == LAMP) goto L9086;
- if(obj == DRAGON || obj == VOLCAN)SPK=146;
- return(2011);
-
-L9083: game.prop[URN]=game.prop[URN]/2;
- SPK=210;
- return(2011);
-
-L9086: game.prop[LAMP]=0;
- RSPEAK(40);
- if(DARK(0))RSPEAK(16);
- return(2012);