-= Open Adventure TODO =
-
-The FORTRANish mess that once was is now mostly idiomatic C. Some issues
-remain to be cleaned up:
-
-* The remaining shared globals: WD1, WD1X, WD2, WD2X. These are used
- rather promiscuously to pass around information that ought to be function
- arguments in a modern language.
-
-* Remaining unstructured gotos in playermove() and do_command(). The goto L12
- in playermove() is particularly horrible, jumping backwards into the
- middle of a loop.
-
-* The program is still pretty much typeless - full of magic numbers being
- sliced and diced in cryptic ways. Some attempt has been made to introduce
- semantic types, but the job is barely started.
-
-
-