-* The program is still pretty much typeless. Some attempt has been
- made to introduce semantic types, but the job is barely started.
-
-* More possible vase tests: FILL VASE while it's on the ground next to you;
- DROP VASE in the Soft Room; DROP VASE in the well house and confirm
- that you do/don't get points for it; die while carrying the vase and
- confirm that it doesn't break.
-
-We are aware that the lamp currently used as the project logo is a
-hurricane lamp, not a proper miner's lamp. Submissions of potential
-replacement images would be welcome.