if (save.version != VRSION) {
rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10));
} else if (!is_valid(save.game)) {
- rspeak(SAVE_TAMPERING); // LCOV_EXCL_LINE
- exit(EXIT_SUCCESS); // LCOV_EXCL_LINE
+ rspeak(SAVE_TAMPERING);
+ exit(EXIT_SUCCESS);
} else {
game = save.game;
}