# This is the new open-adventure dungeon generator. It'll eventually replace the existing dungeon.c It currently outputs a .h and .c pair for C code.
-import json
-import collections
+import yaml
+import sys
-json_name = "adventure.json"
+yaml_name = "adventure.yaml"
h_name = "newdb.h"
c_name = "newdb.c"
def write_regular_messages(name, h, c):
- h += "enum {}_refs {{\n".format(name)
- c += "char* {}[] = {{\n".format(name)
+ if name != "short_location_descriptions":
+ h += "enum {}_refs {{\n".format(name)
+ for key, text in dungeon[name]:
+ h += " {},\n".format(key)
+ h += "};\n\n"
+ c += "char* {}[] = {{\n".format(name)
index = 0
- for key, text in dungeon[name].items():
- h += " {},\n".format(key)
+ for key, text in dungeon[name]:
if text == None:
c += " NULL,\n"
else:
text = c_escape(text)
c += " \"{}\",\n".format(text)
-
index += 1
-
- h += "};\n\n"
c += "};\n\n"
return (h, c)
-with open(json_name, "r") as f:
- dungeon = json.load(f, object_pairs_hook = collections.OrderedDict)
+with open(yaml_name, "r") as f:
+ dungeon = yaml.load(f)
h = """#include <stdio.h>
h += "enum object_descriptions_refs {\n"
c += "object_description_t object_descriptions[] = {\n"
-for key, data in dungeon["object_descriptions"].items():
+for key, data in dungeon["object_descriptions"]:
try:
data["inventory"] = "\"{}\"".format(c_escape(data["inventory"]))
except AttributeError:
c += " .longs = (char* []) {\n"
for l in data["longs"]:
l = c_escape(l)
- c += " \"{}\"\n".format(l)
+ c += " \"{}\",\n".format(l)
c += " },\n"
except (TypeError, IndexError):
c += " .longs = NULL,\n"
h += "};"
c += "};"
+c += """
+size_t CLSSES = {};
+""".format(len(dungeon["class_messages"]))
+
+# finally, write out the files
d = {
h_name: h,
c_name: c,