BUG(21);
}
-void DSTROY(long object)
-/* Permanently eliminate "object" by moving to a non-existent location. */
-{
- MOVE(object,0);
-}
-
void JUGGLE(long object)
/* Juggle an object by picking it up and putting it down again, the purpose
* being to get the object to the front of the chain of things at its loc. */