-#!/usr/bin/python3
+#!/usr/bin/env python
# This is the open-adventure dungeon generator. It consumes a YAML description of
# the dungeon and outputs a dungeon.h and dungeon.c pair of C code files.
if labels:
global statedefines
statedefines += "/* States for %s */\n" % item[0]
- for (i, label) in enumerate(labels):
- statedefines += "#define %s\t%d\n" % (label, i)
+ for (j, label) in enumerate(labels):
+ statedefines += "#define %s\t%d\n" % (label, j)
statedefines += "\n"
sounds_str = ""
if attr.get("sounds") == None:
try:
return locnames.index(action[1])
except ValueError:
- sys.stderr.write("dungeon: unknown location %s in goto clause of %s\n" % (cond[1], name))
+ sys.stderr.write("dungeon: unknown location %s in goto clause of %s\n" % (action[1], name))
elif action[0] == "special":
return 300 + action[1]
elif action[0] == "speak":