#define COND_NOBACK 4 /* Cannot use "back" to move away */
#define COND_ABOVE 5
#define COND_DEEP 6 /* Deep - e.g where dwarves are active */
-#define COND_FOREST 7 /* in the forest */
+#define COND_FOREST 7 /* In the forest */
+#define COND_FORCED 8 /* Only one way in or out of here */
/* Bits past 10 indicate areas of interest to "hint" routines */
#define COND_HBASE 10 /* Base for location hint bits */
#define COND_HCAVE 11 /* Trying to get into cave */