2 Welcome to Adventure!! Would you like instructions?
6 Please answer the question.
8 Welcome to Adventure!! Would you like instructions?
12 Please answer the question.
14 Welcome to Adventure!! Would you like instructions?
18 Somewhere nearby is Colossal Cave, where others have found fortunes in
19 treasure and gold, though it is rumored that some who enter are never
20 seen again. Magic is said to work in the cave. I will be your eyes
21 and hands. Direct me with commands of 1 or 2 words. I should warn
22 you that I look at only the first five letters of each word, so you'll
23 have to enter "northeast" as "ne" to distinguish it from "north".
24 You can type "help" for some general hints. For information on how
25 to end your adventure, scoring, etc., type "info".
27 This program was originally developed by Willie Crowther. Most of the
28 features of the current program were added by Don Woods.
30 You are standing at the end of a road before a small brick building.
31 Around you is a forest. A small stream flows out of the building and
35 Seed set to 1801426495
37 You're in front of building.
41 There is a puff of orange smoke; within it, fiery runes spell out:
43 Open Adventure 1.2 - http://www.catb.org/esr/open-adventure/
47 I know of places, actions, and things. Most of my vocabulary
48 describes places and is used to move you there. To move, try words
49 like forest, building, downstream, enter, east, west, north, south,
50 up, or down. I know about a few special objects, like a black rod
51 hidden in the cave. These objects can be manipulated using some of
52 the action words that I know. Usually you will need to give both the
53 object and action words (in either order), but sometimes I can infer
54 the object from the verb alone. Some objects also imply verbs; in
55 particular, "inventory" implies "take inventory", which causes me to
56 give you a list of what you're carrying. Some objects have unexpected
57 effects; the effects are not always desirable! Usually people having
58 trouble moving just need to try a few more words. Usually people
59 trying unsuccessfully to manipulate an object are attempting something
60 beyond their (or my!) capabilities and should try a completely
61 different tack. One point often confusing to beginners is that, when
62 there are several ways to go in a certain direction (e.g., if there
63 are several holes in a wall), choosing that direction in effect
64 chooses one of the ways at random; often, though, by specifying the
65 place you want to reach you can guarantee choosing the right path.
66 Also, to speed the game you can sometimes move long distances with a
67 single word. For example, "building" usually gets you to the building
68 from anywhere above ground except when lost in the forest. Also, note
69 that cave passages and forest paths turn a lot, so leaving one place
70 heading north doesn't guarantee entering the next from the south.
71 However (another important point), except when you've used a "long
72 distance" word such as "building", there is always a way to go back
73 where you just came from unless I warn you to the contrary, even
74 though the direction that takes you back might not be the reverse of
75 what got you here. Good luck, and have fun!
79 For a summary of the most recent changes to the game, say "news".
80 If you want to end your adventure early, say "quit". To suspend your
81 adventure such that you can continue later, say "suspend" (or "pause"
82 or "save"). To see how well you're doing, say "score". To get full
83 credit for a treasure, you must have left it safely in the building,
84 though you get partial credit just for locating it. You lose points
85 for getting killed, or for quitting, though the former costs you more.
86 There are also points based on how much (if any) of the cave you've
87 managed to explore; in particular, there is a large bonus just for
88 getting in (to distinguish the beginners from the rest of the pack),
89 and there are other ways to determine whether you've been through some
90 of the more harrowing sections. If you think you've found all the
91 treasures, just keep exploring for a while. If nothing interesting
92 happens, you haven't found them all yet. If something interesting
93 *DOES* happen (incidentally, there *ARE* ways to hasten things along),
94 it means you're getting a bonus and have an opportunity to garner many
95 more points in the Master's section. I may occasionally offer hints
96 if you seem to be having trouble. If I do, I'll warn you in advance
97 how much it will affect your score to accept the hints. Finally, to
98 save time, you may specify "brief", which tells me never to repeat the
99 full description of a place unless you explicitly ask me to.
103 I don't know how to apply that word here.
105 You're in front of building.
109 Sorry, but I no longer seem to remember how it was you got here.
111 You're in front of building.
119 You are inside a building, a well house for a large spring.
121 There are some keys on the ground here.
123 There is a shiny brass lamp nearby.
127 There is a bottle of water here.
131 I don't know in from out here. Use compass points or name something
132 in the general direction you want to go.
134 You're inside building.
136 There are some keys on the ground here.
138 There is a shiny brass lamp nearby.
142 There is a bottle of water here.
146 I don't know in from out here. Use compass points or name something
147 in the general direction you want to go.
149 You're inside building.
151 There are some keys on the ground here.
153 There is a shiny brass lamp nearby.
157 There is a bottle of water here.
161 You aren't carrying it!
169 I'm game. Would you care to explain how?
189 Blasting requires dynamite.
193 I can only tell you what you see as you move about and manipulate
194 things. I cannot tell you where remote things are.
198 I'm afraid I don't understand.
202 I don't know how to lock or unlock such a thing.
206 I don't know how to lock or unlock such a thing.
210 I'm afraid I don't understand.
224 You're inside building.
226 There are some keys on the ground here.
228 There is a shiny brass lamp nearby.
232 There is a bottle of water here.
236 You're in front of building.
240 You are in a valley in the forest beside a stream tumbling along a
245 There is nothing here with a lock!
249 You have nothing in which to carry it.
253 Blasting requires dynamite.
257 You are standing at the end of a road before a small brick building.
258 Around you is a forest. A small stream flows out of the building and
263 I don't know where the cave is, but hereabouts no stream can run on
264 the surface for long. I would try the stream.
266 You're in front of building.
270 Your feet are now wet.
274 Please stick to 1- and 2-word commands.
278 The stream is gurgling placidly.
286 I am unsure how you are facing. Use compass points or nearby objects.
288 You're in front of building.
296 You have taken a drink from the stream. The water tastes strongly of
297 minerals, but is not unpleasant. It is extremely cold.
305 I can only tell you what you see as you move about and manipulate
306 things. I cannot tell you where remote things are.
310 I can only tell you what you see as you move about and manipulate
311 things. I cannot tell you where remote things are.
319 You're inside building.
321 There are some keys on the ground here.
323 There is a shiny brass lamp nearby.
327 There is a bottle of water here.
331 The stream is gurgling placidly.
335 What do you want to do with the keys?
339 I believe what you want is right here with you.
343 You can't unlock the keys.
347 Well, that was remarkably pointless.
351 Sorry, I don't know the word "bar".
359 Blasting requires dynamite.
367 You are already carrying it!
371 The bottle of water is now empty.
375 Your bottle is now full of water.
387 There is nothing here with a lock!
391 There is nothing here with a lock!
399 There is nothing here to attack.
415 You aren't carrying it!
423 I'm afraid I don't understand.
427 It is beyond your power to do that.
439 I'm game. Would you care to explain how?
443 I'm game. Would you care to explain how?
455 There is no way to go that direction.
457 You are inside a building, a well house for a large spring.
459 There are some keys on the ground here.
461 There is a shiny brass lamp nearby.
467 Thank you, it was delicious!
479 I'm afraid I don't understand.
483 Okay, from now on I'll only describe a place in full the first time
484 you come to it. To get the full description, say "look".
488 Sorry, I don't know the word "frob".
492 I'm afraid I don't understand.
496 What do you want to do with the grate?
500 Your bottle is empty and the ground is wet.
504 Your bottle is now full of water.
508 I don't know how to apply that word here.
510 You're inside building.
512 There are some keys on the ground here.
514 There is a shiny brass lamp nearby.
522 Your bottle is empty and the ground is wet.
528 It is now pitch dark. If you proceed you will likely fall into a pit.
544 Do you really want to quit now?
556 It is now pitch dark. If you proceed you will likely fall into a pit.
560 It is now pitch dark. If you proceed you will likely fall into a pit.
564 It is now pitch dark. If you proceed you will likely fall into a pit.
568 You are currently holding the following:
574 Open Adventure is an author-approved open-source release of
575 Version 2.5 with, as yet, no gameplay changes.
576 Version 2.5 was essentially the same as Version II; the cave and the
577 hazards therein are unchanged, and top score is still 430 points.
578 There are a few more hints, especially for some of the more obscure
579 puzzles. There are a few minor bugfixes and cosmetic changes. You
580 can now save a game and resume it at once (formerly you had to wait a
581 while first), but it now costs you a few points each time you save the
582 game. Saved games are now stored in much smaller files than before.
588 You're inside building.
590 There are some keys on the ground here.
592 There is a lamp shining nearby.
604 Though you flap your arms furiously, it is to no avail.
612 You have garnered 27 out of a possible 430 points, using 105 turns.
620 You have garnered 27 out of a possible 430 points, using 107 turns.
628 You're in front of building.
636 At your feet all the water of the stream splashes into a 2-inch slit
637 in the rock. Downstream the streambed is bare rock.
641 You don't fit through a two-inch slit!
643 You're at slit in streambed.
647 You are in a 20-foot depression floored with bare dirt. Set into the
648 dirt is a strong steel grate mounted in concrete. A dry streambed
649 leads into the depression.
655 You can't go through a locked steel grate!
657 You're outside grate.
663 Do you really want to quit now?
669 You scored 27 out of a possible 430, using 115 turns.
671 You are obviously a rank amateur. Better luck next time.
673 To achieve the next higher rating, you need 19 more points.