1 ## Test many nonlethal failure conditions
2 # This variant elicits the prompt to go back for batteries
3 # See comments in this log
228 # Here we are at the Shell Room. Fail to carry out bivalves
237 # OK, bivalve-carry test is done
282 # Bear-verb test. Try feeding without food before feeding with
327 # We'll need these when the game times out
330 # Back to fissure to vanish the bridge and then test OVER
346 # Next, buy batteries but don't take them.
365 # Battery warning happens here.
368 # We now have 2500 more turns of life. Into the maze...
370 # Show that trying to back up in the maze fails
375 # Out of maze. Drink where nothing is eligible.
381 # If we go to hall of mists we'll meet a killer dwarf with the drop on us
395 # Coverage of LOC_SMALLPIT and LOC_SMALLPITBRINK
401 # Coverage of LOC_THREEJUNCTION, LOC_WINDOW2, LOC_SECRET2, LOC_TOPSTALACTITE,
402 # LOC_NECKBROKE. Only accessible via stalactite from big maze or by random
403 # exit from Bedquilt.
426 # Reincarnation, cover LOC_SEWER
445 # Timewarp forward to test exhaustion of replacement batteries
448 # MISSING_BATTERIES is uttered