1 ## Test many nonlethal failure conditions
2 # See comments in this log
227 # Here we are at the Shell Room. Fail to carry out bivalves
236 # OK, bivalve-carry test is done
281 # Bear-verb test. Try feeding without food before feeding with
326 # We'll need these when the game times out
329 # Back to fissure to vanish the bridge and then test OVER
345 # Next, buy batteries but don't take them.
364 # Battery warning happens here.
367 # We now have 2500 more turns of life. Into the maze...
369 # Show that trying to back up in the maze fails
374 # Out of maze. Drink where nothing is eligible.
380 # If we go to hall of mists we'll meet a killer dwarf with the drop on us
394 # Coverage of LOC_SMALLPIT and LOC_SMALLPITBRINK
400 # Coverage of LOC_THREEJUNCTION, LOC_WINDOW2, LOC_SECRET2, LOC_TOPSTALACTITE,
401 # LOC_NECKBROKE. Only accessible via stalactite from big maze or by random
402 # exit from Bedquilt.
425 # Reincarnation, cover LOC_SEWER
444 # Timewarp forward to test exhaustion of replacement batteries
447 # MISSING_BATTERIES is uttered