1 ;;; Mudsync --- Live hackable MUD
2 ;;; Copyright © 2016 Christopher Allan Webber <cwebber@dustycloud.org>
4 ;;; This file is part of Mudsync.
6 ;;; Mudsync is free software; you can redistribute it and/or modify it
7 ;;; under the terms of the GNU General Public License as published by
8 ;;; the Free Software Foundation; either version 3 of the License, or
9 ;;; (at your option) any later version.
11 ;;; Mudsync is distributed in the hope that it will be useful, but
12 ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
13 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 ;;; General Public License for more details.
16 ;;; You should have received a copy of the GNU General Public License
17 ;;; along with Mudsync. If not, see <http://www.gnu.org/licenses/>.
19 (define-module (mudsync player)
20 #:use-module (mudsync gameobj)
21 #:use-module (8sync systems actors)
22 #:use-module (8sync agenda)
23 #:use-module (ice-9 format)
24 #:use-module (oop goops)
30 (define-class <player> (<gameobj>)
31 (username #:init-keyword #:username
32 #:accessor player-username)
34 (client #:accessor player-client)
38 #:accessor player-self-commands)
43 (set-loc! (wrap-apply player-set-loc!))
44 (init (wrap-apply player-init!)))))
46 ;;; player message handlers
48 (define-mhandler (player-set-loc! player message id)
49 (format #t "DEBUG: Location set to ~s for player ~s\n"
50 id (actor-id-actor player))
51 (set! (gameobj-loc player) id))
53 (define-mhandler (player-init! player message)
54 (player-look-around player))
58 (define (player-look-around player)
61 (<-wait player (gameobj-loc player) 'get-name)
65 (<-wait player (gameobj-loc player) 'get-desc)
68 (format #f "**~a**\n~a\n" room-name room-desc))
70 (<- player (gameobj-gm player) 'write-home #:text message-text))