1 = Open Adventure project news =
4 Minor typo and capitalization glitches in user-visible text fixed & documented.
5 Save format has changed.
8 Python 3 and OS X port fixes.
11 Split commands with verbless objects now pick up a preceding verb correctly.
14 Fix for a minor bug in inventory handling.
15 Handle a bare numeric token on the command line a bit more gracefully.
18 Repair packaging error (omitted templates.)
19 Minor improvements in odd grammar cases.
22 Split commands with objectless transitive verbs are handled correctly.
23 Test suite has 100% code coverage.
26 Under oldstyle, new-school single-letter command synonyms are ignored.
27 Switched from linenoise to editline for new-style line input.
28 The -s option is no longer required to paste command input; it is removed.
31 There is a 'version' command.
32 Include tests directory in generated tarball.
33 Support command-line editing with arrow keys and Emacs keystrokes.
34 Save format has changed.
37 Forward port of Crowther & Woods's 430-point Adventure 2.5.
38 Added -l option for logging.
39 Game logs are now fully reproducible via the "seed" command.
40 Added regression-test suite using seed, with coverage checking.
41 Added command prompt; -o suppresses this. Otherwise no gameplay changes.
42 Fixed bug that caused reservoir word not to be randomized.
43 Makefile does parallel builds.