x = game.energy / (weakest.power * len(klingons))
#prout(_("Stats: energy = %s, kpower = %s, klingons = %s")
# % (game.energy, weakest.power, len(klingons)))
x = game.energy / (weakest.power * len(klingons))
#prout(_("Stats: energy = %s, kpower = %s, klingons = %s")
# % (game.energy, weakest.power, len(klingons)))