+ char quad[11][11]; // contents of our quadrant\r
+ double kpower[21]; // enemy energy levels\r
+ double kdist[21]; // enemy distances\r
+ double kavgd[21]; // average distances\r
+ double damage[ndevice+1]; // damage encountered\r
+ double future[NEVENTS+1]; // future events\r
+ char passwd[10]; // Self Destruct password\r
+ int kx[21]; // enemy sector locations\r
+ int ky[21];\r
+ int starch[9][9]; // star chart\r
+ /* members with macro definitions start here */\r
+ int inkling,\r