#define INCLUDED // Define externs here\r
-#include "sst.h"\r
#include <ctype.h>\r
-#include <stdarg.h>\r
-#ifdef MSDOS\r
-#include <dos.h>\r
-#endif\r
-#include <time.h>\r
+#include <getopt.h>\r
+#include "sst.h"\r
\r
#ifndef SSTDOC\r
#define SSTDOC "sst.doc"\r
#endif\r
\r
-int getch(void);\r
-\r
static char line[128], *linep = line;\r
-static int linecount; /* for paging */\r
-static int screenheight = 24;\r
-\r
-static void clearscreen(void);\r
\r
/* Compared to original version, I've changed the "help" command to\r
"call" and the "terminate" command to "quit" to better match\r
2. deathray improvement (but keeping original failure alternatives)\r
\r
3. Tholian Web\r
-\r
+s\r
4. Enemies can ram the Enterprise. Regular Klingons and Romulans can\r
move in Expert and Emeritus games. This code could use improvement.\r
\r
while (fgets(linebuf, sizeof(linebuf),fp)) {\r
if (strstr(linebuf, "******"))\r
break;\r
- /* use fputs here to avoid % expansion */\r
- fputs(linebuf, stdout);\r
+ proutc(linebuf);\r
}\r
fclose(fp);\r
}\r
\r
\r
int main(int argc, char **argv) {\r
- int i;\r
+ int i, option, usecurses = TRUE;\r
int hitme;\r
char ch;\r
- prelim();\r
- char *LINES = getenv("LINES");\r
- \r
- if (LINES)\r
- screenheight = atoi(LINES);\r
-\r
- if (argc > 1) {\r
- fromcommandline = 1;\r
- line[0] = '\0';\r
- while (--argc > 0) {\r
- strcat(line, *(++argv));\r
- strcat(line, " ");\r
- }\r
- }\r
- else fromcommandline = 0;\r
\r
+ while ((option = getopt(argc, argv, "t")) != -1) {\r
+ switch (option) {\r
+ case 't':\r
+ usecurses = FALSE;\r
+ break;\r
+ default:\r
+ fprintf(stderr, "usage: sst [-t] [startcommand...].\n");\r
+ exit(0);\r
+ }\r
+ }\r
\r
+ iostart(usecurses);\r
+ prelim(); \r
+ line[0] = '\0';\r
+ for (i = optind; i < argc; i++) {\r
+ strcat(line, argv[i]);\r
+ strcat(line, " ");\r
+ }\r
while (TRUE) { /* Play a game */\r
- setup();\r
+ setup(line[0] == '\0');\r
if (alldone) {\r
score();\r
alldone = 0;\r
if (!ja()) break;\r
}\r
skip(1);\r
- prout("May the Great Bird of the Galaxy roost upon your home planet.");\r
+ ioend();\r
+ puts("May the Great Bird of the Galaxy roost upon your home planet.");\r
}\r
\r
\r
void crmena(int i, int enemy, int key, int x, int y) {\r
if (i == 1) proutn("***");\r
cramen(enemy);\r
- proutn(" at");\r
+ proutn(" at ");\r
proutn(cramlc(key, x, y));\r
}\r
\r
}\r
\r
void chew(void) {\r
- linecount = 0;\r
linep = line;\r
*linep = 0;\r
}\r
\r
void chew2(void) {\r
/* return IHEOL next time */\r
- linecount = 0;\r
linep = line+1;\r
*linep = 0;\r
}\r
int i;\r
char *cp;\r
\r
- linecount = 0;\r
-\r
// Init result\r
aaitem = 0.0;\r
*citem = 0;\r
chew();\r
return IHEOL;\r
}\r
- fgets(line, sizeof(line), stdin);\r
- line[strlen(line)-1] = '\0';\r
+ getline(line, sizeof(line));\r
linep = line;\r
}\r
// Skip leading white space\r
\r
double square(double i) { return i*i; }\r
\r
-static void clearscreen(void) {\r
- /* Somehow we need to clear the screen */\r
-#ifdef __BORLANDC__\r
- extern void clrscr(void);\r
- clrscr();\r
-#else\r
- proutn("\033[2J"); /* Hope for an ANSI display */\r
-#endif\r
-}\r
-\r
-/* We will pull these out in case we want to do something special later */\r
-\r
-void pause(int i) {\r
- putchar('\n');\r
- if (i==1) {\r
- if (skill > 2)\r
- prout("[ANOUNCEMENT ARRIVING...]");\r
- else\r
- prout("[IMPORTANT ANNOUNCEMENT ARRIVING -- HIT SPACE BAR TO CONTINUE]");\r
- getch();\r
- }\r
- else {\r
- if (skill > 2)\r
- proutn("[CONTINUE?]");\r
- else\r
- proutn("[HIT SPACE BAR TO CONTINUE]");\r
- getch();\r
- proutn("\r \r");\r
- }\r
- if (i != 0) {\r
- clearscreen();\r
- }\r
- linecount = 0;\r
-}\r
-\r
-\r
-void skip(int i) {\r
- while (i-- > 0) {\r
- linecount++;\r
- if (linecount >= screenheight)\r
- pause(0);\r
- else\r
- putchar('\n');\r
- }\r
-}\r
-\r
-\r
-void proutn(char *fmt, ...) {\r
- va_list ap;\r
- va_start(ap, fmt);\r
- vprintf(fmt, ap);\r
- va_end(ap);\r
-}\r
-\r
-void prout(char *fmt, ...) {\r
- va_list ap;\r
- va_start(ap, fmt);\r
- vprintf(fmt, ap);\r
- va_end(ap);\r
- skip(1);\r
-}\r
-\r
-void prouts(char *fmt, ...) {\r
- clock_t endTime;\r
- char *s, buf[BUFSIZ];\r
- /* print slowly! */\r
- va_list ap;\r
- va_start(ap, fmt);\r
- vsprintf(buf, fmt, ap);\r
- va_end(ap);\r
- skip(1);\r
- for (s = buf; *s; s++) {\r
- endTime = clock() + CLOCKS_PER_SEC*0.05;\r
- while (clock() < endTime) ;\r
- putchar(*s);\r
- fflush(stdout);\r
- }\r
-}\r
-\r
void huh(void) {\r
chew();\r
skip(1);\r