-intolerable at 110 baud.) The Austinites proceeded to write their own
-Trek game, loosely based on the Hicks version, in CDC6600 FORTRAN. At
-that time, it was just called "Star Trek"; the "Super" was added by
-later developers.</para>
-
-<para>The name "Super Star Trek" and many design features may have
-been picked up from a descendant of SPACEWR, reworked by Robert Leedom
-and friends and published by David Ahl in his 1978 sequel
-<citetitle>BASIC Computer Games</citetitle>. On the other hand, there
-is internal evidence to suggest that at least some features of Leedom's
+intolerable on a TTY at 110 baud. It must, therefore, have been
+rather longer than the one we have.) The Austin crew proceeded to
+write their own Trek game, loosely based on the Hicks version, in
+CDC6600 FORTRAN. At that time, it was just called "Star Trek"; the
+"Super" was added by later developers.</para>
+
+<para>At the time the UT FORTRAN source was translated to C it emitted
+the message "Latest update-21 Sept 78". Thus, it actually predated
+(and may have influenced) the best-known BASIC version, the "Super
+Star Trek" published by David Ahl in his November 1978 sequel
+<citetitle>BASIC Computer Games</citetitle>.</para>
+
+<para>This 1978 "Super Star Trek" had been reworked by Robert Leedom and
+friends from (according to Leedom) Mayfield's HP port. There is
+internal evidence to suggest that at least some features of Leedom's