if game.condition != "docked":
newcnd()
prstat(_("Condition"), _("%s, %i DAMAGES") % \
- (game.condition.upper(), sum(map(lambda x: x > 0, damages))))
+ (game.condition.upper(), sum(map(lambda x: x > 0, game.damage))))
if not req or req == 3:
prstat(_("Position"), "%s , %s" % (game.quadrant, game.sector))
if not req or req == 4: