#define square(i) ((i)*(i))
#define same(c1, c2) ((c1.x == c2.x) && (c1.y == c2.y))
#define distance(c1, c2) sqrt(square(c1.x - c2.x) + square(c1.y - c2.y))
#define square(i) ((i)*(i))
#define same(c1, c2) ((c1.x == c2.x) && (c1.y == c2.y))
#define distance(c1, c2) sqrt(square(c1.x - c2.x) + square(c1.y - c2.y))
typedef struct {
coord w;
enum {M=0, N=1, O=2} pclass;
int inhabited; /* if NZ, an index into a name array */
#define UNINHABITED -1
typedef struct {
coord w;
enum {M=0, N=1, O=2} pclass;
int inhabited; /* if NZ, an index into a name array */
#define UNINHABITED -1
- int crystals; /* has crystals */
-#define MINED -1 /* used to have crystals, but they were mined out */
+ enum {mined=-1, present=0, absent=1} crystals; /* has crystals */
nenhere, // number of enemies in quadrant
irhere, // Romulans in quadrant
isatb, // =1 if super commander is attacking base
nenhere, // number of enemies in quadrant
irhere, // Romulans in quadrant
isatb, // =1 if super commander is attacking base
tourn, // tournament number
proben, // number of moves for probe
nprobes; // number of probes available
tourn, // tournament number
proben, // number of moves for probe
nprobes; // number of probes available
void ram(bool, feature, coord);
void crmena(bool, feature, enum loctype, coord w);
void deadkl(coord, feature, coord);
void ram(bool, feature, coord);
void crmena(bool, feature, enum loctype, coord w);
void deadkl(coord, feature, coord);