#include <stdlib.h>
#include <string.h>
-void attakreport(bool curt)
+void attackreport(bool curt)
/* report status of bases under attack */
{
if (!curt) {
if (!damaged(DRADIO) || game.condition == docked || game.iseenit) {
/* Don't report this if not seen and
either the radio is dead or not at base! */
- attakreport(false);
+ attackreport(false);
game.iseenit = true;
}
if (game.casual)
}
}
-void dreprt(void)
+void damagereport(void)
/* damage report */
{
bool jdam = false;
);
RQ(11,
- attakreport(!req);
+ attackreport(!req);
);
#undef RQ