Rollup patch.
[super-star-trek.git] / src / io.c
index ecbe87aff9ddb1d373d471a0925f867d41e4dd4a..e218c3ee7d2fc191624a7d092262969adb2e36a9 100644 (file)
--- a/src/io.c
+++ b/src/io.c
@@ -19,12 +19,12 @@ static void outro(void)
 /* wrap up, either normally or due to signal */
 {
     if (game.options & OPTION_CURSES) {
-       clear();
-       curs_set(1);
-       (void)refresh();
-       (void)resetterm();
-       //(void)echo();
-       (void)endwin();
+       //clear();
+       //curs_set(1);
+       //refresh();
+       //resetterm();
+       //echo();
+       endwin();
        putchar('\n');
     }
     if (logfp)
@@ -36,7 +36,6 @@ void iostart(void)
     setlocale(LC_ALL, "");
     bindtextdomain(PACKAGE, LOCALEDIR);
     textdomain(PACKAGE);
-    gettext("");
 
     if (atexit(outro)){
        fprintf(stderr,"Unable to register outro(), exiting...\n");
@@ -86,21 +85,21 @@ void waitfor(void)
        getch();
 }
 
-void pause_game(int i
+void pause_game(bool announcement
 {
     char *prompt;
     char buf[BUFSIZ];
-    if (i==1) {
+    if (announcement) {
        if (game.skill > SKILL_FAIR)
-           prompt = "[ANOUNCEMENT ARRIVING...]";
+           prompt = _("[ANOUNCEMENT ARRIVING...]");
        else
-           prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
+           prompt = _("[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]");
     }
     else {
        if (game.skill > SKILL_FAIR)
-           prompt = "[CONTINUE?]";
+           prompt = _("[CONTINUE?]");
        else
-           prompt = "[PRESS ENTER TO CONTINUE]";
+           prompt = _("[PRESS ENTER TO CONTINUE]");
 
     }
     if (game.options & OPTION_CURSES) {
@@ -116,7 +115,7 @@ void pause_game(int i)
        putchar('\n');
        proutn(prompt);
        fgets(buf, sizeof(buf), stdin);
-       if (i != 0) {
+       if (announcement) {
            int j;
            for (j = 0; j < rows; j++)
                putchar('\n');
@@ -131,7 +130,7 @@ void skip(int i)
     while (i-- > 0) {
        if (game.options & OPTION_CURSES) {
            if (curwnd == message_window && linecount >= getmaxy(curwnd) - 3) {
-               pause_game(0);
+               pause_game(false);
                clrscr();
            } else {
                proutn("\n");
@@ -141,7 +140,7 @@ void skip(int i)
        } else {
            linecount++;
            if (linecount >= rows)
-               pause_game(0);
+               pause_game(false);
            else
                putchar('\n');
        }
@@ -317,17 +316,17 @@ void commandhook(char *cmd, bool before) {
  * Things past this point have policy implications.
  */
 
-void drawmaps(short l)
+void drawmaps(int mode)
 /* hook to be called after moving to redraw maps */
 {
     if (game.options & OPTION_CURSES) {
-       if (l == 1)
+       if (mode == 1)
            sensor();
         setwnd(srscan_window);
         wmove(curwnd, 0, 0);
         enqueue("no");
         srscan(SCAN_FULL);
-       if (l != 2) {
+       if (mode != 2) {
            setwnd(report_window);
            wclear(report_window);
            wmove(report_window, 0, 0);
@@ -341,26 +340,26 @@ void drawmaps(short l)
     }
 }
 
-static void put_srscan_sym(int x, int y, char sym)
+static void put_srscan_sym(coord w, char sym)
 {
-    wmove(srscan_window, x+1, y*2+2);
+    wmove(srscan_window, w.x+1, w.y*2+2);
     waddch(srscan_window, sym);
     wrefresh(srscan_window);
 }
 
-void boom(int ii, int jj)
+void boom(coord w)
 /* enemy fall down, go boom */ 
 {
     if (game.options & OPTION_CURSES) {
        drawmaps(2);
        setwnd(srscan_window);
        wattron(srscan_window, A_REVERSE);
-       put_srscan_sym(ii, jj, game.quad[ii][jj]);
+       put_srscan_sym(w, game.quad[w.x][w.y]);
        sound(500);
        delay(1000);
        nosound();
        wattroff(srscan_window, A_REVERSE);
-       put_srscan_sym(ii, jj, game.quad[ii][jj]);
+       put_srscan_sym(w, game.quad[w.x][w.y]);
        delay(500);
        setwnd(message_window);
     }
@@ -381,46 +380,46 @@ void warble(void)
     }
 }
 
-void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad)
+void tracktorpedo(coord w, int l, int i, int n, int iquad)
 /* torpedo-track animation */
 {
     if (!game.options & OPTION_CURSES) {
        if (l == 1) {
            if (n != 1) {
                skip(1);
-               proutn("Track for torpedo number %d-  ", i);
+               proutn(_("Track for torpedo number %d-  "), i);
            }
            else {
                skip(1);
-               proutn("Torpedo track- ");
+               proutn(_("Torpedo track- "));
            }
        } else if (l==4 || l==9) 
            skip(1);
-       proutn("%d - %d   ", ix, iy);
+       proutn("%d - %d   ", w.x, w.y);
     } else {
-       if (!damaged(DSRSENS) || game.condit==IHDOCKED) {
+       if (!damaged(DSRSENS) || game.condition==docked) {
            if (i != 1 && l == 1) {
                drawmaps(2);
                delay(400);
            }
            if ((iquad==IHDOT)||(iquad==IHBLANK)){
-               put_srscan_sym(ix, iy, '+');
+               put_srscan_sym(w, '+');
                sound(l*10);
                delay(100);
                nosound();
-               put_srscan_sym(ix, iy, iquad);
+               put_srscan_sym(w, iquad);
            }
            else {
                wattron(curwnd, A_REVERSE);
-               put_srscan_sym(ix, iy, iquad);
+               put_srscan_sym(w, iquad);
                sound(500);
                delay(1000);
                nosound();
                wattroff(curwnd, A_REVERSE);
-               put_srscan_sym(ix, iy, iquad);
+               put_srscan_sym(w, iquad);
            }
        } else {
-           proutn("%d - %d   ", ix, iy);
+           proutn("%d - %d   ", w.x, w.y);
        }
     }
 }
@@ -430,24 +429,6 @@ void makechart(void)
     if (game.options & OPTION_CURSES) {
        setwnd(message_window);
        wclear(message_window);
-       chart(0);
+       chart(false);
     }
 }
-
-void setpassword(void) 
-{
-    if (!(game.options & OPTION_CURSES)) {
-       for (;;) {
-           scan();
-           strcpy(game.passwd, citem);
-           chew();
-           if (*game.passwd != 0) break;
-           proutn("Please type in a secret password-");
-       }
-    } else {
-       int i;
-        for(i=0;i<3;i++) game.passwd[i]=(char)(97+(int)(Rand()*25));
-        game.passwd[3]=0;
-    }
-}
-