#include <stdio.h>
#include <unistd.h>
-#include <curses.h>
-#include <signal.h>
-#include <ctype.h>
-#include <stdarg.h>
+#include "config.h"
#include "sst.h"
#include "sstlinux.h"
static int rows, linecount; /* for paging */
WINDOW *curwnd;
+WINDOW *fullscreen_window;
+WINDOW *srscan_window;
+WINDOW *report_window;
+WINDOW *lrscan_window;
+WINDOW *message_window;
+WINDOW *prompt_window;
static void outro(void)
/* wrap up, either normally or due to signal */
(void)endwin();
putchar('\n');
}
+ if (logfp)
+ fclose(logfp);
}
void iostart(void)
{
+ setlocale(LC_ALL, "");
+ bindtextdomain(PACKAGE, LOCALEDIR);
+ textdomain(PACKAGE);
+ gettext("");
+
if (!(game.options & OPTION_CURSES)) {
rows = atoi(getenv("LINES"));
} else {
char *prompt;
char buf[BUFSIZ];
if (i==1) {
- if (skill > SKILL_FAIR)
+ if (game.skill > SKILL_FAIR)
prompt = "[ANOUNCEMENT ARRIVING...]";
else
prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
}
else {
- if (skill > SKILL_FAIR)
+ if (game.skill > SKILL_FAIR)
prompt = "[CONTINUE?]";
else
prompt = "[PRESS ENTER TO CONTINUE]";
} else {
fgets(line, max, stdin);
}
+ if (logfp)
+ fputs(line, logfp);
line[strlen(line)-1] = '\0';
}
}
}
-void commandhook(char *cmd, int before) {
+void commandhook(char *cmd, bool before) {
}
/*
skip(1);
proutn("%d - %d ", ix, iy);
} else {
- if (game.damage[DSRSENS]==0 || condit==IHDOCKED) {
+ if (game.damage[DSRSENS]==0 || game.condit==IHDOCKED) {
if (i != 1 && l == 1) {
drawmaps(2);
delay(400);
void setpassword(void)
{
if (!(game.options & OPTION_CURSES)) {
- while (TRUE) {
+ for (;;) {
scan();
strcpy(game.passwd, citem);
chew();