Introduce 'coord' data structure, an (x,y) tuple.
[super-star-trek.git] / src / finish.c
index c9e83335b56e4e0f0068af62af0a35ecab1dfdd9..e5a7386cf1cbfb2912a737a525fa5378ddfc94db 100644 (file)
@@ -61,7 +61,7 @@ void kaboom(void)
        int l=1;
        while (l <= game.nenhere) {
            if (game.kpower[l]*game.kdist[l] <= whammo) 
        int l=1;
        while (l <= game.nenhere) {
            if (game.kpower[l]*game.kdist[l] <= whammo) 
-               deadkl(game.kx[l],game.ky[l], game.quad[game.kx[l]][game.ky[l]], game.kx[l], game.ky[l]);
+               deadkl(game.ks[l].x,game.ks[l].x, game.quad[game.ks[l].x][game.ks[l].y], game.ks[l].x, game.ks[l].y);
            l++;
        }
     }
            l++;
        }
     }