- if (nhelp)
- prout("%6d calls for help from starbase %5d",
- nhelp, -45*nhelp);
- if (casual)
- prout("%6d casualties incurred %5d",
- casual, -casual);
+ if (game.nhelp)
+ prout(_("%6d calls for help from starbase %5d"),
+ game.nhelp, -45*game.nhelp);
+ if (game.casual)
+ prout(_("%6d casualties incurred %5d"),
+ game.casual, -game.casual);
+ if (game.abandoned)
+ prout(_("%6d crew abandoned in space %5d"),
+ game.abandoned, -3*game.abandoned);