New debug-mode support.
[super-star-trek.git] / src / finish.c
index e1914514bc05b1f65ca2d569b3e9cda9bbac9fdd..d23723b9813f4d491728a7f95815afbb7624592e 100644 (file)
@@ -71,8 +71,8 @@ void kaboom(void)
 
 void finish(FINTYPE ifin) 
 {
-    int igotit = 0;
-    game.alldone = 1;
+    bool igotit = false;
+    game.alldone = true;
     skip(3);
     prout(_("It is stardate %.1f."), game.state.date);
     skip(1);
@@ -84,7 +84,7 @@ void finish(FINTYPE ifin)
 
        prout(_("You have smashed the Klingon invasion fleet and saved"));
        prout(_("the Federation."));
-       game.gamewon=1;
+       game.gamewon = true;
        if (game.alive) {
            double badpt;
            badpt = 5.0*game.state.starkl + game.casual + 10.0*game.state.nplankl +
@@ -134,11 +134,7 @@ void finish(FINTYPE ifin)
                    break;
                }
                if (game.skill >= SKILL_EXPERT) {
-                   if (game.thawed
-#ifdef DEBUG
-                       && !game.idebug
-#endif
-                       )
+                   if (game.thawed && !idebug)
                        prout(_("You cannot get a citation, so..."));
                    else {
                        proutn(_("Do you want your Commodore Emeritus Citation printed? "));