game.quad[ii][jj] = IHDOT;
break;
case IHP: /* Destroy planet */
- game.state.galaxy[game.quadx][game.quady].planets -= 1;
+ game.state.galaxy[game.quadx][game.quady].planet = NULL;
game.state.nplankl++;
crmena(1, IHP, 2, ii, jj);
prout(" destroyed.");