- if (game.damage[DRADIO] == 0.0 || condit == IHDOCKED) {
- game.state.chart[probecx][probecy].klingons = game.state.galaxy[probecx][probecy].klingons;
- game.state.chart[probecx][probecy].starbase = game.state.galaxy[probecx][probecy].starbase;
- game.state.chart[probecx][probecy].stars = game.state.galaxy[probecx][probecy].stars;
- game.state.galaxy[probecx][probecy].charted = TRUE;
+ if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED) {
+ game.state.chart[game.probecx][game.probecy].klingons = game.state.galaxy[game.probecx][game.probecy].klingons;
+ game.state.chart[game.probecx][game.probecy].starbase = game.state.galaxy[game.probecx][game.probecy].starbase;
+ game.state.chart[game.probecx][game.probecy].stars = game.state.galaxy[game.probecx][game.probecy].stars;
+ game.state.galaxy[game.probecx][game.probecy].charted = TRUE;