More type cleanup.
[super-star-trek.git] / src / events.c
index 079fea41ef72529ff8d1f6022b4cd187ce2717ec..99c51d763107d5554a5cce92fb9319f3023573e6 100644 (file)
@@ -46,7 +46,7 @@ static bool cancelrest(void)
     if (game.resting) {
        skip(1);
        proutn(_("Mr. Spock-  \"Captain, shall we cancel the rest period?\""));
-       if (ja()) {
+       if (ja() == true) {
            game.resting = false;
            game.optime = 0.0;
            return true;
@@ -112,6 +112,11 @@ void events(void)
            finish(FDEPLETE);
            return;
        }
+       /* Any crew left alive? */
+       if (game.state.crew <=0) {
+           finish(FCREW);
+           return;
+       }
        /* Is life support adequate? */
        if (damaged(DLIFSUP) && game.condit != IHDOCKED) {
            if (game.lsupres < xtime && game.damage[DLIFSUP] > game.lsupres) {
@@ -134,7 +139,7 @@ void events(void)
            prout(_("   surveillance reports are coming in."));
            skip(1);
            if (game.iseenit==0) {
-               attakreport(0);
+               attakreport(false);
                game.iseenit = 1;
            }
            rechart();
@@ -193,7 +198,7 @@ void events(void)
            crmshp();
            prout(_(" caught in long range tractor beam--"));
            /* If Kirk & Co. screwing around on planet, handle */
-           atover(1); /* atover(1) is Grab */
+           atover(true); /* atover(true) is Grab */
            if (game.alldone) return;
            if (game.icraft == 1) { /* Caught in Galileo? */
                finish(FSTRACTOR);
@@ -233,7 +238,7 @@ void events(void)
                }
                else prout(_("(Shields not currently useable.)"));
            }
-           newqad(0);
+           newqad(false);
            /* Adjust finish time to time of tractor beaming */
            fintim = game.state.date+game.optime;
            attack(0);
@@ -557,7 +562,7 @@ void wait(void)
     if (delay <= 0.0) return;
     if (delay >= game.state.remtime || game.nenhere != 0) {
        proutn(_("Are you sure? "));
-       if (ja() == 0) return;
+       if (ja() == false) return;
     }
 
     /* Alternate resting periods (events) with attacks */
@@ -610,7 +615,7 @@ void nova(int ix, int iy)
 
     /* handle initial nova */
     game.quad[ix][iy] = IHDOT;
-    crmena(1, IHSTAR, 2, nov);
+    crmena(false, IHSTAR, sector, nov);
     prout(_(" novas."));
     game.state.galaxy[game.quadrant.x][game.quadrant.y].stars--;
     game.state.starkl++;
@@ -649,14 +654,14 @@ void nova(int ix, int iy)
                        hits[top2][2]=scratch.y;
                        game.state.galaxy[game.quadrant.x][game.quadrant.y].stars -= 1;
                        game.state.starkl++;
-                       crmena(1, IHSTAR, 2, scratch);
+                       crmena(true, IHSTAR, sector, scratch);
                        prout(_(" novas."));
                        game.quad[scratch.x][scratch.y] = IHDOT;
                        break;
                    case IHP: /* Destroy planet */
                        game.state.galaxy[game.quadrant.x][game.quadrant.y].planet = NOPLANET;
                        game.state.nplankl++;
-                       crmena(1, IHP, 2, scratch);
+                       crmena(true, IHP, sector, scratch);
                        prout(_(" destroyed."));
                        DESTROY(&game.state.plnets[game.iplnet]);
                        game.iplnet = game.plnet.x = game.plnet.y = 0;
@@ -676,7 +681,7 @@ void nova(int ix, int iy)
                        game.base.x = game.base.y = 0;
                        game.state.basekl++;
                        newcnd();
-                       crmena(1, IHB, 2, scratch);
+                       crmena(true, IHB, sector, scratch);
                        prout(_(" destroyed."));
                        game.quad[scratch.x][scratch.y] = IHDOT;
                        break;
@@ -719,7 +724,7 @@ void nova(int ix, int iy)
                        }
                        newc.x = scratch.x + scratch.x - hits[mm][1];
                        newc.y = scratch.y + scratch.y - hits[mm][2];
-                       crmena(1, iquad, 2, scratch);
+                       crmena(true, iquad, sector, scratch);
                        proutn(_(" damaged"));
                        if (!VALID_SECTOR(newc.x, newc.y)) {
                            /* can't leave quadrant */
@@ -729,7 +734,7 @@ void nova(int ix, int iy)
                        iquad1 = game.quad[newc.x][newc.y];
                        if (iquad1 == IHBLANK) {
                            proutn(_(", blasted into "));
-                           crmena(0, IHBLANK, 2, newc);
+                           crmena(false, IHBLANK, sector, newc);
                            skip(1);
                            deadkl(scratch, iquad, newc.x, newc.y);
                            break;
@@ -812,7 +817,7 @@ void snova(int insx, int insy)
            }
            if (idebug) {
                proutn("=== Super nova here?");
-               if (ja()==1) {
+               if (ja() == true) {
                    nq.x = game.quadrant.x;
                    nq.y = game.quadrant.y;
                }