- proutn("Energy left %2d shields ", (int)game.energy);
- if (game.shldup) proutn("up ");
- else if (game.damage[DSHIELD] == 0) proutn("down ");
- else proutn("damaged, ");
+ proutn(_("Energy left %2d shields "), (int)game.energy);
+ if (game.shldup) proutn(_("up "));
+ else if (game.damage[DSHIELD] == 0) proutn(_("down "));
+ else proutn(_("damaged, "));