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Enable environment variable TMPDIR to set the log temporary directory.
[super-star-trek.git]
/
src
/
ai.c
diff --git
a/src/ai.c
b/src/ai.c
index 89b366d8be93921156104e3b4564dc32f02dab44..91e3ec9f91c8cce5616e97715fd95a3199d88217 100644
(file)
--- a/
src/ai.c
+++ b/
src/ai.c
@@
-82,7
+82,7
@@
force is -1000. Having shields down subtracts an additional 1000.
346*K + 400*R + 500*(C+S) - 400 for expert and emeritus.
Attacker Initial energy levels (nominal):
346*K + 400*R + 500*(C+S) - 400 for expert and emeritus.
Attacker Initial energy levels (nominal):
-
Klingon Romulan
Commander Super-Commander
+
Klingon Romulan
Commander Super-Commander
Novice 400 700 1200
Fair 425 750 1250
Good 450 800 1300 1750
Novice 400 700 1200
Fair 425 750 1250
Good 450 800 1300 1750
@@
-263,7
+263,7
@@
static void movebaddy(coord com, int loccom, feature ienm)
if (!damaged(DSRSENS) || game.condition == docked) {
proutn("***");
cramen(ienm);
if (!damaged(DSRSENS) || game.condition == docked) {
proutn("***");
cramen(ienm);
- proutn(_(" from %s"), cramlc(
2
, com));
+ proutn(_(" from %s"), cramlc(
sector
, com));
if (game.kdist[loccom] < dist1)
proutn(_(" advances to "));
else
if (game.kdist[loccom] < dist1)
proutn(_(" advances to "));
else