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gettextize and some rough translations
[super-star-trek.git]
/
src
/
ai.c
diff --git
a/src/ai.c
b/src/ai.c
index 4b1aa23b274ef783850492f21d3c50ea78b1ee2d..660f32828e48f54cecef5bd5650e2b8987a216f1 100644
(file)
--- a/
src/ai.c
+++ b/
src/ai.c
@@
-27,7
+27,7
@@
static int tryexit(int lookx, int looky, int ienm, int loccom, int irun)
if (game.damage[DSRSENS] == 0.0 || game.damage[DLRSENS] == 0.0 ||
game.condit == IHDOCKED) {
crmena(1, ienm, 2, game.kx[loccom], game.ky[loccom]);
if (game.damage[DSRSENS] == 0.0 || game.damage[DLRSENS] == 0.0 ||
game.condit == IHDOCKED) {
crmena(1, ienm, 2, game.kx[loccom], game.ky[loccom]);
- prout(
" escapes to %s (and regains strength)."
,
+ prout(
_(" escapes to %s (and regains strength).")
,
cramlc(quadrant, iqx, iqy));
}
/* handle local matters related to escape */
cramlc(quadrant, iqx, iqy));
}
/* handle local matters related to escape */
@@
-157,7
+157,7
@@
static void movebaddy(int comx, int comy, int loccom, int ienm)
#ifdef DEBUG
if (game.idebug) {
proutn("MOTION = %1.2f", motion);
#ifdef DEBUG
if (game.idebug) {
proutn("MOTION = %1.2f", motion);
- proutn(" FORCES = %1
,
2f", forces);
+ proutn(" FORCES = %1
.
2f", forces);
}
#endif
/* don't move if no motion */
}
#endif
/* don't move if no motion */
@@
-255,9
+255,9
@@
static void movebaddy(int comx, int comy, int loccom, int ienm)
if (game.damage[DSRSENS] == 0 || game.condit == IHDOCKED) {
proutn("***");
cramen(ienm);
if (game.damage[DSRSENS] == 0 || game.condit == IHDOCKED) {
proutn("***");
cramen(ienm);
- proutn(
" from %s"
, cramlc(2, comx, comy));
- if (game.kdist[loccom] < dist1) proutn(
" advances to "
);
- else proutn(
" retreats to "
);
+ proutn(
_(" from %s")
, cramlc(2, comx, comy));
+ if (game.kdist[loccom] < dist1) proutn(
_(" advances to ")
);
+ else proutn(
_(" retreats to ")
);
prout(cramlc(sector, nextx, nexty));
}
}
prout(cramlc(sector, nextx, nexty));
}
}
@@
-355,11
+355,11
@@
static int movescom(int iqx, int iqy, int flag, int *ipage)
if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED) {
if (*ipage==0) pause_game(1);
*ipage = 1;
if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED) {
if (*ipage==0) pause_game(1);
*ipage = 1;
- prout(
"Lt. Uhura- \"Captain, Starfleet Intelligence reports"
);
- proutn(
" a planet in "
);
+ prout(
_("Lt. Uhura- \"Captain, Starfleet Intelligence reports")
);
+ proutn(
_(" a planet in ")
);
proutn(cramlc(quadrant, game.state.isx, game.state.isy));
proutn(cramlc(quadrant, game.state.isx, game.state.isy));
- prout(
" has been destroyed"
);
- prout(
" by the Super-commander.\""
);
+ prout(
_(" has been destroyed")
);
+ prout(
_(" by the Super-commander.\"")
);
}
break;
}
}
break;
}
@@
-517,14
+517,14
@@
void scom(int *ipage)
game.iseenit = 1;
if (*ipage == 0) pause_game(1);
*ipage=1;
game.iseenit = 1;
if (*ipage == 0) pause_game(1);
*ipage=1;
- proutn(
"Lt. Uhura- \"Captain, the starbase in "
);
+ proutn(
_("Lt. Uhura- \"Captain, the starbase in ")
);
proutn(cramlc(quadrant, game.state.isx, game.state.isy));
skip(1);
proutn(cramlc(quadrant, game.state.isx, game.state.isy));
skip(1);
- prout(
" reports that it is under attack from the Klingon Super-commander."
);
- proutn(
" It can survive until stardate %d.\""
,
+ prout(
_(" reports that it is under attack from the Klingon Super-commander.")
);
+ proutn(
_(" It can survive until stardate %d.\"")
,
(int)game.future[FSCDBAS]);
if (game.resting==0) return;
(int)game.future[FSCDBAS]);
if (game.resting==0) return;
- prout(
"Mr. Spock- \"Captain, shall we cancel the rest period?\""
);
+ prout(
_("Mr. Spock- \"Captain, shall we cancel the rest period?\"")
);
if (ja()==0) return;
game.resting = 0;
game.optime = 0.0; /* actually finished */
if (ja()==0) return;
game.resting = 0;
game.optime = 0.0; /* actually finished */
@@
-542,8
+542,8
@@
void scom(int *ipage)
return;
if (*ipage==0) pause_game(1);
*ipage = 1;
return;
if (*ipage==0) pause_game(1);
*ipage = 1;
- prout(
"Lt. Uhura- \"Captain, Starfleet Intelligence reports"
);
- proutn(
" the Super-commander is in "
);
+ prout(
_("Lt. Uhura- \"Captain, Starfleet Intelligence reports")
);
+ proutn(
_(" the Super-commander is in ")
);
proutn(cramlc(quadrant, game.state.isx, game.state. isy));
prout(".\"");
return;
proutn(cramlc(quadrant, game.state.isx, game.state. isy));
prout(".\"");
return;
@@
-608,7
+608,7
@@
void movetho(void)
game.quad[game.ithx][game.ithy]=IHWEB;
dropin(IHBLANK, &dum, &my);
crmena(1,IHT, 2, game.ithx, game.ithy);
game.quad[game.ithx][game.ithy]=IHWEB;
dropin(IHBLANK, &dum, &my);
crmena(1,IHT, 2, game.ithx, game.ithy);
- prout(
" completes web."
);
+ prout(
_(" completes web.")
);
game.ithere = game.ithx = game.ithy = 0;
game.nenhere--;
return;
game.ithere = game.ithx = game.ithy = 0;
game.nenhere--;
return;