game.state.plnets[i].y = iy;\r
game.state.plnets[i].pclass = Rand()*3.0 + 1.0; // Planet class M N or O\r
game.state.plnets[i].crystals = 1.5*Rand(); // 1 in 3 chance of crystals\r
game.state.plnets[i].y = iy;\r
game.state.plnets[i].pclass = Rand()*3.0 + 1.0; // Planet class M N or O\r
game.state.plnets[i].crystals = 1.5*Rand(); // 1 in 3 chance of crystals\r