This completely merges the line-oriented and screen I/O managers,
[super-star-trek.git] / setup.c
diff --git a/setup.c b/setup.c
index 3a5a794b105b228ccc2f06ea0d3f5bec2ff2d517..51089b6aed927723ee5ec657f40ea989889fb086 100644 (file)
--- a/setup.c
+++ b/setup.c
@@ -1,11 +1,7 @@
 #include <time.h>
-#ifdef SERGEEV
 #include <sys/stat.h>
-#include <conio.h>
-#endif /* SERGEEV */
 #include "sst.h"
 
-#ifdef SERGEEV
 #ifdef __linux__
 static long filelength(int fd) {
 struct stat buf;
@@ -13,16 +9,15 @@ struct stat buf;
     return buf.st_size;
 }
 #endif
-#endif /* SERGEEV */
 
 void prelim(void) {
        skip(2);
        prout("-SUPER- STAR TREK");
        skip(1);
-#ifndef SERGEEV
+#ifndef __HISTORICAL__
        prout("Latest update-21 Sept 78");
        skip(1);
-#endif /* SERGEEV */
+#endif /* __HISTORICAL__ */
 }
 
 void freeze(int boss) {
@@ -84,7 +79,7 @@ int thaw(void) {
                return 1;
        }
        fread(&game, sizeof(game), 1, fp);
-       if (strcmp(game.magic, SSTMAGIC)) {
+       if (feof(fp) || ftell(fp) != filelength(fileno(fp)) || strcmp(game.magic, SSTMAGIC)) {
                prout("Game file format is bad, should begin with " SSTMAGIC);
                skip(1);
                fclose(fp);
@@ -389,9 +384,7 @@ void setup(int needprompt) {
        skip(2);
        prout("Good Luck!");
        if (game.state.nscrem) prout("  YOU'LL NEED IT.");
-#ifdef SERGEEV
-        getche();
-#endif /* SERGEEV */
+        waitfor();
        newqad(0);
         if (nenhere-iqhere-ithere) shldup=1.0;
        if (neutz) attack(0);   // bad luck to start in a Romulan Neutral Zone
@@ -402,13 +395,13 @@ void randomize(void) {
 }
 
 int choose(int needprompt) {
+        while (TRUE) {
        tourn = 0;
        thawed = 0;
        skill = 0;
        length = 0;
-       while (TRUE) {
                if (needprompt) /* Can start with command line options */
-                   proutn("Would you like a regular, tournament, or frozen game?");
+                        proutn("Would you like a regular, tournament, or saved game? ");
                scan();
                if (strlen(citem)==0) continue; // Try again
                if (isit("tournament")) {
@@ -424,22 +417,16 @@ int choose(int needprompt) {
                        srand((unsigned int)(int)aaitem);
                        break;
                }
-               if (isit("frozen")) {
-                       thaw();
+               if (isit("saved") || isit("frozen")) {
+                        if (thaw()) continue;
                        chew();
                        if (*game.passwd==0) continue;
-                       randomize();
-                       Rand(); Rand(); Rand(); Rand();
                        if (!alldone) thawed = 1; // No plaque if not finished
-                       report(1);
+                        report();
+                        waitfor();
                        return TRUE;
                }
-               if (isit("regular")) {
-                       skip(2);
-                       randomize();
-                       Rand(); Rand(); Rand(); Rand();
-                       break;
-               }
+                if (isit("regular")) break;
                proutn("What is \"");
                proutn(citem);
                prout("\"?");
@@ -467,18 +454,7 @@ int choose(int needprompt) {
                        else if (skill == 0) proutn("Are you a Novice, Fair, Good, Expert, or Emeritus player? ");
                }
        }
-#ifndef SERGEEV
-       while (TRUE) {
-               scan();
-               strcpy(game.passwd, citem);
-               chew();
-               if (*game.passwd != 0) break;
-               proutn("Please type in a secret password-");
-       }
-#else
-        for(i=0;i<3;i++) game.passwd[i]=(char)(97+(int)(Rand()*25));
-        game.passwd[3]=0;
-#endif /* SERGEEV */
+       setpassword();
 #ifdef DEBUG
        if (strcmp(game.passwd, "debug")==0) idebug = 1;
 #endif
@@ -599,7 +575,6 @@ void newqad(int shutup) {
                game.kdist[i] = game.kavgd[i] = sqrt(square(sectx-ix) + square(secty-iy));
                game.kpower[i] = Rand()*400.0 + 450.0 + 50.0*skill;
        }
-       sortkl();
        // If quadrant needs a starbase, put it in
        if (quadnum >= 10) {
                quadnum -= 10;