game.state.chart[x][y].starbase = game.state.galaxy[x][y].starbase;
game.state.chart[x][y].stars = game.state.galaxy[x][y].stars;
if (game.state.galaxy[x][y].supernova)
game.state.chart[x][y].starbase = game.state.galaxy[x][y].starbase;
game.state.chart[x][y].stars = game.state.galaxy[x][y].stars;
if (game.state.galaxy[x][y].supernova)